Jumpstart is a race skill that allows powerups to be used earlier at the beginning of a race. For racers, this might be the most important skill to reach the top of the leaderboards.
Since May 30th 2012[]
Icon | Function | Total Bonus | |||||
---|---|---|---|---|---|---|---|
Allows powerups to be used sooner at race start |
7,500 | 1-2s | 3-4s | 4.5-6s | 6.5-7s | 10s |
Before May 30th 2012[]
Jumpstart | ||
Powerups can be played more quickly at the start of a race. | ||
Rank 1 | 5 second Cooldown | Requires Driver Level 5 |
Rank 2 | No Cooldown | Requires Driver Level 15 |
Skill Mods | |
---|---|
Race Skills | Aerodynamic • Catch Up • Extended Nitrous • Headstart • Jumpstart • Magnetized Momentum • Perseverence • Rapid Fire • Redline • Rolling Fortress • Safety First Super Shot • Traffic Cop |
Drag Skills | Aero Drag • Takeoff • Well Oiled Machine |
Pursuit Skills | Cooldown • Demolition • Evasion • Heavy Mass • Overdrive Ram • Rampage • Rapid Refill • Reload • Unrelenting Force |
Explorer Skills | Bounty Hunter • Explorer • Lightning Reflex • Radar • Socialite • Treasure Hunter |
Driver Skills | |
---|---|
Race Skills | Catch Up • Dragster • Extended Nitrous • Jumpstart • Need for Speed Nerves of Steel • Perfect Start • Rapid Fire • Rolling Fortress Strong Finisher • Super Shot • Traffic Cop |
Pursuit Skills | Cooldown • Demolition Man • Evasion • Ram • Rampage • Terminator • Untouchable |
Explorer Skills | Lightning Reflex • Most Wanted • Radar • Socialite • Tycoon |